package com.somnus.designPatterns.flyweight;

public class Client {

	public static void main(String[] args) {
		IgoChessman black1,black2,black3,white1,white2;  
        IgoChessmanFactory factory;  
          
        //获取享元工厂对象  
        factory = IgoChessmanFactory.getInstance();  
  
        //通过享元工厂获取三颗黑子  
        black1 = factory.getIgoChessman("b");  
        black2 = factory.getIgoChessman("b");  
        black3 = factory.getIgoChessman("b");  
        System.out.println("判断两颗黑子是否相同：" + (black1==black2));  
  
        //通过享元工厂获取两颗白子  
        white1 = factory.getIgoChessman("w");  
        white2 = factory.getIgoChessman("w");  
        System.out.println("判断两颗白子是否相同：" + (white1==white2));  
  
        //显示棋子，同时设置棋子的坐标位置  
        black1.display(new Coordinates(1,2));  
        black2.display(new Coordinates(3,4));  
        black3.display(new Coordinates(1,3));  
        white1.display(new Coordinates(2,5));  
        white2.display(new Coordinates(2,4));    
	}

}
